Diablo 2 1.03 No Cd Patch
No CD Crack for Diablo 2 v1.o8 & Lords of Destruction v1.08. - Apply the official Diablo v1.08 Patch. Version 1.03 No-CD [All].
Patch 2.6.1 Last updated October 24 @ 11:00 a.m. Diablo III patch 2.6.1 is now live in the Americas for PC, PlayStation 4, and Xbox One! Check out the full PC patch notes below to learn all about the latest changes. To view the console notes, please click here. PATCH HIGHLIGHTS. Class Set Revisions. We’ve taken a top-down look across all class performance in Greater Rifts, and made several changes to bring as many gameplay styles as close in line to each other as possible, with a focus on the most popular or requested builds.
Skill Changes. Several skills have had their overall power buffed, while others have been tweaked for improved playability and performance. Item Revisions. Numerous Legendary items have seen tweaks, yielding increased power for players to enjoy. Important: Please note that you will not be prompted to download Patch 2.6.1 until the patch is live in your home region.
If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after Patch 2.6.1 is live until those regions have also patched. Diablo III Patch 2.6.1 - v2.6.1.47710 Visit our for a list of known issues. If you are experiencing technical issues with the patching process, connecting to Blizzard Services after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the for assistance. Table of Contents:.
Barbarian Skills. Battle Rage. Bloodshed.
Has been redesigned:. Deal damage equal to 20% of your recent Critical Hits to enemies within 20 yards every 1 second. Note: Bloodshed caused performance issues when encountering high enemy density, particularly when combined with Whirlwind, Pain Enhancer, and Gem of Efficacious Toxin. Ground Stomp. Jarring Slam. Added a maximum threshold on the number of health globes that can spawn in a given time.
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Crusader Skills. Blessed Hammer. Limitless. Has been redesigned:. Increase the damage of Blessed Hammer to 640% weapon damage as Holy and increase its area of effect by 20 yards.
Note: The extra projectiles created by this rune were causing performance issues in cases with high enemy density. Monk Skills. Tempest Rush. Flurry. Reduced the maximum number of stacks from 500 to 100. Necromancer Skills.
Command Skeletons. Commanding your Skeletal Warriors will break crowd control effects on them.
Skeletal Warriors will no longer die after taking too many hits. Design Philosophy: When we were first designing Command Skeletons, we wanted to capture the feeling of being an undead commander by having skeletons regularly spawn around the Necromancer and charge into battle during combat. It created a cool visual, but as the class evolved through Set bonuses and Legendary powers, it became clear that this visual began to hinder gameplay for some builds. Skeletal Warriors now have the same defenses as all other pets in the game. Devour.
Voracious. Resource cost reduction stacks granted from this rune will now stack and are no longer overridden from multiple casts. Simulacrum. Moonraker soundtrack.
Added a glow to the skill icon to indicate when Simulacrum is active. Skeletal Mage. This skill will now display the duration of the oldest mage raised as a buff in addition to the total number of mages active. Design Philosophy: This change is largely to provide transparency to players on the duration of their mage armor. This will be especially useful to players using the Bones of Rathma set.
It’s our goal that players will no longer feel compelled to refresh their Skeletal Mage counter when they’re already at max. Bone Armor. Essence cost removed. Can now be cast while moving. Army of the Dead. Frozen Army.
The pulsing damage from this rune has been spread out. Design Philosophy: This was done to ensure enemies within range are evenly hit and to better align with the visual. This will result in more targets being hit more consistently for the stated weapon damage amount.
Necromancer Passives. Fueled By Death. The movement speed bonus from this passive can now exceed the 25% cap. Life from Death. Added a maximum threshold on the number of health globes that can spawn in a given time.
Witch Doctor Skills. Soul Harvest. Adding a stack or refreshing Soul Harvest now refreshes all stacks of Soul Harvest.